​MY WORK

ToonTown Online
ToonTown Online

Create overall gameplay design and specify all comprehensive game systems: puzzles; quests; NPC character development; story; user interface; dynamic treasure maps; parlor games; landscape/islands; character advancement; avatar design. Called for the creation of cooperative social game systems designed to link players together, creating a tighter social fabric. Work closely with programmers and artists.

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The Matrix Online
The Matrix Online

Liaison between 3rd party developers and various Ubi.com internal departments to guide developers and help them make the “right” game through formal review, design of additional systems and teaching “best practices”

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Ages Beyond Myst
Ages Beyond Myst

Liaison between 3rd party developers and various Ubi.com internal departments to guide developers and help them make the “right” game through formal review, design of additional systems and teaching “best practices”

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Asheron’s Call 2
Asheron’s Call 2

Creative Director for this successful developer of massively multiplayer entertainment software, set the initial creative vision for Asheron’s Call 2 and provide leadership and direction for the product design team. Recruit, train and manage team of system and content designers and writers responsible for Asheron’s Call 2. Negotiate with the publisher (Microsoft) to define the product’s feature set, and assist in creating the development schedule and multi-million dollar project budget.

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1/8

NOT THE DETAILS.

​"THE DETAILS ARE

THEY MAKE

CHARLES EAMES